EON Reality Releases New Remote AR and VR Packages for Education, Government, and Industry

In response to the global COVID-19 outbreak, the basic features of the AVR Platform will now be free to use through the end of the pandemic.

EON Reality, the world leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education, announces the Remote Classroom 3.0 and Remote Industry 4.0 packages. Additionally, EON Reality has dropped the paywall on the basic version of the AVR Platform, meaning that users will be able to sign up through the AVR Platform website and access thousands of existing remote lessons — while also crafting some of their own — for free as the company’s contribution to educators and entrepreneurs around the world in this trying time.

For those who want the complete freedom of the advanced premium features, EON Reality will also co-invest in large-scale packages as a means to assist as many businesses, schools, and governments as possible throughout the current pandemic. They come as an introductory method for new enterprise and academic users to embrace VR and AR as a way to learn, train, and perform during the current unprecedented international pandemic.

As the world reels from the global spread of COVID-19, the value of VR and AR has never been more apparent. Teachers forced from their classrooms and employees made to work from home throughout the quarantine has put a significant strain on both education and employment. Many industries and education institutions are moving their training and teaching curriculum online into videos. However, studies show that users lose focus within 6 minutes of watching an online video, providing a severely subpar experience for everyone involved.

That’s where the AVR Platform comes into play. As the 40 million people who have used EON Reality’s industry-leading AR and VR asset library can attest, the AVR Platform provides an all-encompassing solution for immersive and interactive educational and career-based content. Bringing advanced Augmented and Virtual Reality technology into one user-friendly package that requires no previous coding or programming experience, EON Reality’s flagship product has always been about using high-tech solutions to enhance the everyday human experience.

Centered around the mantra of being “EASI” (Effortless, Accessible, Self-Service, Interconnected), the AVR Platform has already transformed the lives of millions across several different industries. EON Reality is now taking the core of those same beliefs and offering a more affordable version to the new batch of users needing the incomparable benefits for their own newly-remote campus or company.

““In this uncharted time, we want to provide AR/VR solutions to teachers, students, employees, and employers, so they can easily and confidently make the switch to completing business and classroom activities from a safe distance. The AVR Platform has long been one of the most complete methods of remotely transferring knowledge and skills from a distance — regardless of subject, audience, or specific usage — and now it is needed more than ever before. We’re happy to take this opportunity to help as many people as we can by getting the AVR Platform into the hands of those who otherwise could not afford it.””

Dan LejerskarFoundere of EON Reality

About EON Reality
EON Reality is the world leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education. EON Reality’s 21 years of success are tied to its belief that knowledge is a human right and should be available, accessible, and affordable for every human on the planet. To carry this out, EON Reality has developed the de-facto standard for Augmented Reality and Virtual Reality-based knowledge and skills transfer software that supports devices from mobile phones to large immersive domes. EON Reality’s global development network, with 22 locations worldwide, has created the world’s leading AR/VR library for education and industry with over 8,000 applications and over 40 million users worldwide.

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