Rec Room Passes 3 Million Monthly Active VR Users, Mostly Quest 2

Social app Rec Room now has over 3 million monthly active users in VR.

But that’s still a “pretty low percentage” of overall players.

nDreams To Publish VR Manga Adventure, Sushi Ben

nDreams’ next VR publishing deal is for gorgeous VR manga adventure, Sushi Ben VR.

More details here.

GOLF+ For Quest 2 Gets New Free ‘Alpine’ Course

GOLF+ for Quest 2 just released a new ‘Alpine’ course as a free update.

5 Top Social Auditing and Assessment Tools for 2022

Would you like to generate more traffic and conversions from social media marketing? Do you feel that your social media channels could be doing better? Most business owners will answer “Yes!” to both of these questions. To boost the performance of your social media marketing strategy you need to identify what has worked or failed […]

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Genies Secures $150M Series C to Expand Development on Metaverse Avatars

Genies, a 3D avatar company, announced it’s raised a $150 million Series C investment, something it says will be used to hire more engineering talent and continue development on its non-fungible token (NFT) based “avatar universe.” The round was led by private equity firm Silver Lake, and includes participation from existing investors BOND, NEA, and Tamarack […]

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Virtual Social Platform ‘Rec Room’ Hits 3 Million Monthly Active VR Users

Rec Room a social VR game which also supports non-VR devices like PC, console, and mobile phones, has reached an impressive 3 million monthly active VR users, which the company says is just a fraction of its total monthly active usership. Rec Room has continued its impressive growth, having tripled its monthly active VR user […]

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‘Pokémon Go’ Studio’s New Game, ‘Peridot’, Leans Further into AR Gameplay

‘Pokémon Go’ studio Niantic announced Peridot today, its latest game which the company says leans further into AR than prior projects. When developer Niantic launched Pokémon Go back in 2016, many heralded it as ‘the first major augmented reality game’. But as I argued at the time, it really wasn’t ‘augmented reality’ at all… but merely […]

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‘The Last Clockwinder’ Nabs Publishing & Funding Support, Affirms Summer 2022 Release

Fixing up an old tower without tools sounds tough, but much less so when you have an army of robotic clones at your disposal. That’s the idea at least behind The Last Clockwinder, a VR automation game from Pontoco which is slated to hit Quest 2 and SteamVR headsets sometime in Summer 2022. Update (April 13th, 2022): The […]

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Geenee AR, Ready Player Me Partner for WebAR Avatars

Geenee AR, a WebAR publishing platform for Metaverse services, and virtual reality (VR) avatar designers Ready Player Me announced a partnership to create wearable AR avatars with no code needed. The partnership creates a platform that enables individuals to wear their virtual avatars by overlaying digital accessories in the real world, including NFT support, physical […]

Canadian Media Groups Back Black XR Accelerator

Several Canadian organisations have announced 11 Black-owned content creation firms selected for a major accelerator programme aimed at promoting racial diversity in the immersive filming industry. The OYA Black Arts Coalition (OBAC), Canadian Film Centre’s Media Lab (CFC Media Lab), and Dark Slope recently revealed the names of founders selected for the Scale Up Immersive […]