Meta Announces New, 2,000 Staff Meta Lab to be Developed in Madrid

Meta’s making a big investment in Spain’s evolving tech sector, which will also increase its EU presence.

Pinterest Provides New Ways to Share Idea Pins Across to Other Apps

The option could help to promote your Pin presence across other platforms.

Snapchat Adds New Option to Share Bitmoji Outfits in the App

Snapchat’s taking the next steps into digital fashion with a new option to share your favorite Bitmoji outfits.

Clubhouse Launches New ‘Wave Bar’ to Encourage More Direct Engagement in the App

The Wave Bar will make it easier to start more intimate chats in the app.

Vermillion Releases March 24 For Quest, With Passthrough Mode, New Studios & More

Oil painting app Vermillion releases for Quest headsets next week on March 24, including features like passthrough mode and new studios.

New Cities VR Gameplay & Details Revealed

We got our best look at Cities VR gameplay yet last week, along with more details on how the game will adapt Cities: Skylines gameplay for Quest 2.

Outlier – 19 Minutes Of Gameplay

Out Tomorrow, Outlier Has Superheroic Shooter Action With Some Structural Issues

Out tomorrow in early access, Outlier has superheroic shooter action with a ton of potential.

But some design issues and lack of polish mean it has a long way to go. Here’s our impressions.

How to Understand Your Customers’ Buying Journeys And Engage Them at Each Touchpoint

6 With advancing technology, the buying journey has changed dramatically. Empowered with multiple devices and tools (price comparison platforms, discount shopping platforms, shopping rewards platforms, product review aggregating platforms, etc.) the purchasing decisions have become more unpredictable and the buying journey has got scattered and spontaneous. One can start a buying journey on Facebook by […]

The post How to Understand Your Customers’ Buying Journeys And Engage Them at Each Touchpoint appeared first on Content Marketing Consulting and Social Media Strategy.

Quest Parental Controls to Include Locks on Apps, PC VR Linking & More

Meta announced it’s bringing some new parental tools to Quest headsets in the next few months which are aimed at giving parents more control over what their teens see and do in VR. Meta’s VR headsets, which are only intended for kids 13 and over, lack a number of parental controls that you might find […]

The post Quest Parental Controls to Include Locks on Apps, PC VR Linking & More appeared first on Road to VR.