Starship Troopers: Continuum, the upcoming VR co-op shooter, has been delayed until November for “extra playtesting, polish and fixes.”
Category: News from the web
News from various tech sites, space, animals and more!
Half-Life: Alyx Mod Gunman Contracts Becomes Full Game On PC VR Next Year
Gunman Contracts – Stand Alone is the debut PC VR game from the popular Half-Life: Alyx ‘Gunman Contracts’ mods developer, and it’s out next year in early access.
Bonelab Plans To Add Inside-Out Upper Body Tracking On Quest 3 & Quest 3S
Bonelab plans to implement the inside-out upper body tracking of Quest 3 & 3S, describing it as “the most game changing feature of VR hardware since tracked controllers in 2016”.
COLD VR, Final Fury & Maestro Lead PC VR Demos For Steam Next Fest
COLD VR, Final Fury, and Maestro lead the way for PC VR demos in this week’s Steam Next Fest.
The Non-Pro Apple Vision Headset Will Reportedly Be “About $2000”
The first non-Pro Apple Vision headset could arrive next year without EyeSight at around $2000, Bloomberg’s Mark Gurman reports.
Forum8 Simulator Impressions: An Enjoyable Showcase At The Tokyo Game Show
VR offers many educational use cases and at the Tokyo Game Show, we explored how Forum8 is training locomotive engineers and conductors.
ICYMI This Week: Tactical Assault VR, Roboquest, GOLF+ & More
Our latest VR news round-up is live, featuring all the big stories from this week and a handful we previously missed.
Meta & ETH Zurich Researchers Say They’ve Solved Turning Any Surface Into A Keyboard
Researchers from Meta and ETH Zurich developed software called TouchInsight, which they say solves turning any surface into a virtual keyboard.
Meta’s ‘Avalanche’ VR Cloud Streaming System Is Now Listed On The Store
Meta’s long-in-development ‘Avalanche’ VR cloud streaming system is now listed on Quest’s Horizon Store, with screenshots of Lone Echo.
Laser Dance Delayed To 2025, Citing Evolving Meta APIs & Scene Drift Issues
Mixed reality game Laser Dance has been delayed to 2025, with the developer citing Meta’s evolving APIs and scene drift issues as the reasons.