Why Smart Glasses Won’t Be Your Go-To Device (Yet)

If there’s one piece of wearable tech dominating headlines in 2025, it’s AI glasses. Depending on who you ask, they’re either the next transformative leap as “next-generation personal intelligent devices” after smartphones – or another hype cycle destined to fade. Mark Zuckerberg sees smart glasses an inevitable upgrade: “Everyone who has glasses is pretty quickly […]

TikTok Adds AI Avatar Stickers, Expanding Its AI Tool Set

TikTok continues to integrate more AI elements.

Russia Restricts WhatsApp and Telegram Usage

Russian authorities are seeking to push Russian users towards its own local messaging platform.

New Study Suggests That Posting More Often Is Key to IG Growth

Accounts that post 3 to 5 times weekly see around a 12% average reach boost per post, according to Buffer’s research.

LinkedIn Expands Access to AI-Assisted Job Summaries

More regions can now access LinkedIn’s AI job summary tool that leverages data and skills insights from across the platform.

Pinball FX VR Serves Up More Classic Williams Cabinets Today

Pinball FX VR receives three more official Williams tables with today’s Volume 9 DLC on Quest.

Passport Tokyo: Walkabout Mini Golf Path Crosses Capybaras & Neko Atsume Kitties

Relax with capybaras or putt with Neko Atsume cats in Passport Tokyo, available now in Walkabout Mini Golf.

Pico 4 Ultra Gets Enhanced Body Tracking With 5 Pico Trackers & Travel Mode

Pico 4 Ultra now has a Travel Mode, and now supports using 5 Pico Trackers for enhanced body tracking, with the extra 2 strapped to your forearms or thighs.

Echo Wars – Road Rage Blends Over-The-Top Arcade Shooting With VR Driving

Echo Wars – Road Rage mixes VR driving with arcade shooting next week on Quest and SteamVR Early Access.

Why Apple’s Next Vision Pro Could Finally Feel Human

The $3,500 Apple Vision Pro launched with stunning visuals and groundbreaking eye tracking, but one glaring omission: the kind of tactile control that makes VR feel natural. While competitors ship with hand controllers standard, Apple bet everything on gaze-and-pinch interactions. Now, patent filings and development reports suggest Apple might be reconsidering that philosophy—and it could transform how we experience spatial computing.
What you need to know:

Apple is exploring additional touch control methods for future Vision Pro models
Current gaze-and-pinch interaction works well for interface navigation but struggles with precise tasks
The 1.3-pound headset already supports PlayStation and Xbox controllers, but lacks VR-optimized 6DOF controls
Patent applications reveal Apple’s interest in enhanced facial interfaces and force-sensitive input systems

What’s wrong with looking and pinching?
Here’s the thing: Apple’s current interaction model is elegant in theory but frustrating…more