NASA’s SpaceX Crew-9 Prepares for Deorbit Burn

NASA’s SpaceX Crew-9 crew members are moments away from a deorbit burn on their journey from the International Space Station to Earth.  The SpaceX Dragon spacecraft, carrying NASA astronauts Nick Hague, Suni Williams, and Butch Wilmore, and Roscosmos cosmonaut Aleksandr Gorbunov, undocked from the space station at 1:05 a.m. EDT March 18.  The deorbit burn, […]

Snapchat Shares Insights into How to Connect with Film and TV Fans in the App

Snapchatters are highly engaged with film and TV content. 

LinkedIn Adds Another In-App Puzzle Game

LinkedIn says that 80% of games players return to the game within a week.

xAI Acquires Text-To-Video AI Project Hotshot

X users will soon be able to generate AI videos in-stream.

Data Shows That Longer Clips Are Gaining Traction on TikTok

It seems that “longer short” videos are now gaining more traction. 

VR Exploration Experience Brink Traveler Adds Lake Tahoe

Brink Traveler’s latest update lets you experience the majesty of Sierra Nevada’s Lake Tahoe region.

Varjo XR-4 To Require $2500/Year Subscription For Advanced Mixed Reality Features

From next week, Varjo XR-4 headsets will require a $2500/year subscription for certain advanced mixed reality features.

How to start developing with camera access for Meta Quest 3 on Unity 6

Today I want to talk about one of my favorite topics: passthrough camera access. Meta has just released the APIs to let developers access the frames grabbed by the front cameras of the Quest so that developers can craft applications that can understand the environment around the user. In this tutorial, I will explain step-by-step […]

The post How to start developing with camera access for Meta Quest 3 on Unity 6 appeared first on The Ghost Howls.

Despite Years of Reports to the Contrary, PC VR Just Won’t Die—In fact, It’s Growing

The XR landscape has changed significantly over the last five years with the flourishing of standalone headsets and new entrants like Apple and (soon) Google. Despite all of that, the PC VR platform has continued a slow but steady growth. So much has happened in VR in last five years that if you had told […]

The post Despite Years of Reports to the Contrary, PC VR Just Won’t Die—In fact, It’s Growing appeared first on Road to VR.

Meta Releases Quest Camera Access for Developers, Promising Even More Immersive MR Games

Meta has finally released the long-awaited Passthrough Camera API for Quest, which gives developers direct access to the headset’s passthrough RGB cameras for better scene understanding—kickstarting the next generation of more immersive mixed reality experiences on Quest. Until now, Quest’s passthrough cameras were mostly locked down, limiting what developers could do beyond Meta’s built-in functionalities. […]

The post Meta Releases Quest Camera Access for Developers, Promising Even More Immersive MR Games appeared first on Road to VR.