What’s On: XR Summit Day One Preview

This week, the XR Summit kicks off, taking place on September 2oth – 22nd. The online event lets attendees learn about the latest tech topics, connect with industry leaders, and enjoy a fully immersive virtual experience. Today’s keynotes start at 4:00 PM BST. Joining the event will be numerous XR representatives speaking at roundtables about […]

85 Fill-in-the-Blank Blog Title Templates to Steal [Infographic]

The right title can entice more click-throughs, more traffic, and more engagement with your content.

The Basics of SEO in 2022 [Infographic]

Looking to get your head around SEO and how you can maximize your Search performance?

New Report Looks at Key eCommerce Trends and Approaches [Infographic]

Get the lowdown on the latest eCommerce industry trends with this report.

Instagram Tests New ‘Nudity Protection’ Feature to Shield Users from Unwanted Images in DMs

The feature would add to Instagram’s expanding list of protection tools. 

Quest Gets In-VR Recording Resolution & Aspect Ratio Options

Quest headsets now have much-anticipated recording options for VR gameplay videos.

NVIDIA Announces RTX 4080 & RTX 4090 With Performance ‘Quantum Leap’

NVIDIA just unveiled the first of its next-generation ‘Ada Lovelace’ GeForce graphics cards: RTX 4080 and RTX 4090.

Specs, details, and benchmarks here:

Unreal Engine 5’s Nanite & Lumen Now Work With VR

Unreal Engine 5’s key features, the Nanite geometry system & Lumen lighting system, now work with VR.

Meta’s Display Systems Research Director Douglas Lanman On The ‘Grand Challenge’ Of VR Displays

Meta’s head of display systems research outlines the “grand challenge” of advancing VR headsets:

NVIDIA announces Unity connector for Omniverse at GTC 2022

[Disclaimer: This article has been written as part of a paid collaboration with NVIDIA. It’s been written by me, on a topic I had an interest in, and trying to convey useful information to the community, so I hope you’ll like it] A few weeks ago, while reading the news about SIGGRAPH, I saw NVIDIA […]

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