A prominent display supply chain analyst thinks Sony’s PSVR 2 and Apple’s headset are delayed to 2023.
‘Painting VR’ Brings Out Your Inner Bob Ross, Now on Quest & SteamVR

There’s a few really great art apps for VR already, like Tilt Brush, Kingspray, and Gravity Sketch, but few focus solely on painting on virtual canvas. Now Painting VR, a painting simulator that lets you mix and use fresh paint while creating on realistic canvases, is officially out of is Early Access period on App Lab, […]
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Epic Games Raises $2B to Further Expand Its Metaverse Ambitions

Epic Games announced it’s doubled the amount of cash it raised last year to kick off its metaverse ambitions. Now the company, which owns Unreal Engine and popular battle royale shooter Fornite, says it’s secured $2 billion to further build out its future metaverse platforms. Nearly a year after its stunning $1 billion raise, Epic has […]
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Meta Planning Web-based Version of ‘Horizon Worlds’ With Lower Creator Fees Than Its VR Platform

Meta announced earlier this week it would eventually allow creators to sell items on its social VR platform, Horizon Worlds, adding that the company would take around 50% of revenue as its cut. Meta CTO Andrew Bosworth now says however Horizon Worlds is also getting a web-based version at some point which will feature lower creator fees. […]
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Station Looks to Spacewalk, Crew Departure and Arrival
The Expedition 67 crew is heading into a busy period next week that begins with a Russian spacewalk, followed by the departure of four private astronauts and the launch of the SpaceX Crew-4 mission. Meanwhile, the residents aboard the International Space Station continued a broad array of research to understand what happens to the human …
Station Ramps Up for Crew Swap and Spacewalk Preps
NASA and SpaceX are preparing for a Commercial Crew swap taking place this month at the International Space Station. Meanwhile, the Axiom Mission 1 (Ax-1) astronauts are staying busy as two cosmonauts gear up for a pair of spacewalks outside the orbiting lab’s Russian segment. Two Commercial Crew missions are getting ready to trade places …
GigXR, ANIMA RES Scale Healthcare eLearning
GigXR, a global provider of extended reality (XR) healthcare eLearning solutions, partnered with medical XR visualisations experts ANIMA RES on Thursday to scale its hyper-realistic 3D anatomy training tools for global medical schools. The partnership enables GigXR to provide its user base with a selection of new eLearning opportunities previously unavailable on the platform. Rodrigo […]
HBAR Foundation Launches $250m Blockchain Fund
Last Thursday, The HBAR Foundation, a nonprofit organization working to accelerate Hedera network use cases, debuted a Metaverse fund worth $250 million USD to encourage immersive experience developers to design solutions for its blockchain ecosystem. The HBAR foundation is creating the Metaverse fund to target business-to-customer (B2C) and business-to-business-to-customer (B2B2C) use cases that introduce users […]
Izumi World Leverages AR For Mass P2E Adoption
Izumi World, an augmented reality (AR)-based gaming platform, revealed on Thursday its first-ever geolocation ‘Web3 meets real-world’ bundle of games, which are expected to launch in the first quarter (Q1) next year. Users can catch, collect, train, and battle Izumi, or mythical creatures wandering the game’s imaginative Metaverse, across real-world geolocated regions worldwide, promoting an […]
Unity Releases 2021 LTS with Added Features
Unity Technologies, arguably the largest platform for producing real-time 3D content, released its 2021 Long-Term Support (LTS) for download, the company revealed on Tuesday. The firm states its new version offers over a year of tweaks and improvements to the Unity Editor and additional features of the platform in a bid to increase product stability, […]