

Meta released a new Desktop Editor for Horizon Worlds in preview, giving world creators a Unity-style game development platform for the first time. The PC-based editor is designed to be more robust, and make world creation easier and higher quality than its previous Quest-native VR editor, which Meta says it’s now deprecating. Meta needs broader reach to […]
The post Meta Abandons In-Headset Building Tool for ‘Horizon Worlds’, Marking a Shift in Expected Growth appeared first on Road to VR.