9 Years Of The Ghost Howls!
August 15th is a holiday in Italy, so it’s already an important day in itself, but for me it is even more special because it’s the birthday of my blog! It was August 15th, 2016, when I started my blog following the advice of the serial entrepreneur Tommaso Di Bartolo… I started with a horrible […]
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Crew Sets Up Space Hardware to Make Fiber Optics and Brew Lunar Sake
Head to Toe Blood Flow Studies on Station are Protecting Space Crews
Why Smart Glasses Won’t Be Your Go-To Device (Yet)
TikTok Adds AI Avatar Stickers, Expanding Its AI Tool Set
TikTok continues to integrate more AI elements.
Russia Restricts WhatsApp and Telegram Usage
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Pinball FX VR Serves Up More Classic Williams Cabinets Today
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Why Apple’s Next Vision Pro Could Finally Feel Human
The $3,500 Apple Vision Pro launched with stunning visuals and groundbreaking eye tracking, but one glaring omission: the kind of tactile control that makes VR feel natural. While competitors ship with hand controllers standard, Apple bet everything on gaze-and-pinch interactions. Now, patent filings and development reports suggest Apple might be reconsidering that philosophy—and it could transform how we experience spatial computing.
What you need to know:
Apple is exploring additional touch control methods for future Vision Pro models
Current gaze-and-pinch interaction works well for interface navigation but struggles with precise tasks
The 1.3-pound headset already supports PlayStation and Xbox controllers, but lacks VR-optimized 6DOF controls
Patent applications reveal Apple’s interest in enhanced facial interfaces and force-sensitive input systems
What’s wrong with looking and pinching?
Here’s the thing: Apple’s current interaction model is elegant in theory but frustrating…more
Why Your Eyes Aren’t Enough: Apple’s Next Vision Pro Breakthrough
The Vision Pro made headlines with its revolutionary eye-and-pinch interface, but here’s the thing: even Apple knows that looking and pinching isn’t the complete story. Recent patents and industry whispers suggest Apple may add more touch controls to future Vision Pro models—and it’s about time. While the current gaze-plus-pinch system works remarkably well, Apple’s engineers are discovering what many users already know: sometimes you need more than just your eyes and floating finger taps to get things done.
What you need to know: Apple’s exploring everything from finger-wearable devices to built-in touch sensors that could transform how we interact with mixed reality. The current Vision Pro already packs 12 cameras and 6 microphones alongside that impressive M2+R1 chip combo, but the input story is far from complete.
The limits of looking: why gaze-only gets tiring
Let’s be blunt—keeping your hands in front of your eyes for extended periods is exhausting. Real users quickly…more
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The post ‘Battlefield’-like VR Shooter ‘Forefront’ Launches Open Alpha for 16 vs. 16 Multiplayer Action appeared first on Road to VR.
‘Lushfoil Photography Sim’ Confirms VR Support Coming “Soon”

The post ‘Lushfoil Photography Sim’ Confirms VR Support Coming “Soon” appeared first on Road to VR.

