Disney+ On Apple Vision Pro Gets Alien: Earth Environment

The Disney+ app on Apple Vision Pro now has an Alien: Earth environment, letting you watch the series and more from inside the Containment Room on the USCSS Maginot.

XR News Round-Up: Exoshock, Reach, The Phoenix Gene, Slime Lab & More

Our XR News Roundup is back once more, featuring more recent news stories across VR.

YouTube Adds Custom App Promotions for Shorts

With co-branded partnership ads for app campaigns, creators will be able to earn money from app promotions.

Edits Gets Updated Reels Insights, Safe Zone Mapping and More

With the addition of a number of new capabilities this year, Edits is quickly becoming a key video editing tool, rivaling other, often paid options.

Threads Adds Post Counter for Linked Updates

The count is auto-inserted for linked posts, indicating how many posts there are in the full sequence and what the reader is up to.

The Development of AI Companions Could Lead To Significant Harms

With more apps looking to introduce AI tools for romantic connection, are we sure we’ve measured the potential risk?

Meta Tiramisu “Hyperrealistic VR” Hands-On: A Stunning Window Into Another World

At SIGGRAPH 2025, we also went hands-on with Tiramisu, Meta’s prototype that combines beyond-retinal resolution, high brightness, and high contrast.

Meta Boba 3 Prototype Hands-On: Ultra-Wide Field Of View Without Compromise

We went hands-on with Boba 3, Meta’s practical ultra-wide field of view prototype headset, and it has us more optimistic than ever about the future of VR.

Penguin Festival Won’t Release On Quest Store, Citing Reuters Report On Meta AI

Penguin Festival won’t launch on the Horizon Store following a report from Reuters detailing Meta AI policies.

Free-To-Play Clawball Gets Full Release On Quest

Clawball, a free-to-play 3v3 VR cat soccer game from Pixel Ripped’s developer, entered full release on Quest.

9 Years Of The Ghost Howls!

August 15th is a holiday in Italy, so it’s already an important day in itself, but for me it is even more special because it’s the birthday of my blog! It was August 15th, 2016, when I started my blog following the advice of the serial entrepreneur Tommaso Di Bartolo… I started with a horrible […]

The post 9 Years Of The Ghost Howls! appeared first on The Ghost Howls.

Crew Sets Up Space Hardware to Make Fiber Optics and Brew Lunar Sake

Fiber manufacturing and lunar brewing wrapped up the research week aboard the International Space Station helping NASA and its international partners promote the commercialization of space. The Expedition 73 crew also continued its space biology studies to keep astronauts healthy while packing a resupply ship for its upcoming departure and maintaining life support systems.

Head to Toe Blood Flow Studies on Station are Protecting Space Crews

Expedition 73 continued exploring how microgravity affects blood flow to help doctors protect crews staying longer in space and traveling farther away from Earth. The International Space Station residents also kept up preparations for an upcoming U.S. cargo mission while maintaining orbital lab systems.

Why Smart Glasses Won’t Be Your Go-To Device (Yet)

If there’s one piece of wearable tech dominating headlines in 2025, it’s AI glasses. Depending on who you ask, they’re either the next transformative leap as “next-generation personal intelligent devices” after smartphones – or another hype cycle destined to fade. Mark Zuckerberg sees smart glasses an inevitable upgrade: “Everyone who has glasses is pretty quickly […]

TikTok Adds AI Avatar Stickers, Expanding Its AI Tool Set

TikTok continues to integrate more AI elements.

Russia Restricts WhatsApp and Telegram Usage

Russian authorities are seeking to push Russian users towards its own local messaging platform.

New Study Suggests That Posting More Often Is Key to IG Growth

Accounts that post 3 to 5 times weekly see around a 12% average reach boost per post, according to Buffer’s research.

LinkedIn Expands Access to AI-Assisted Job Summaries

More regions can now access LinkedIn’s AI job summary tool that leverages data and skills insights from across the platform.

Pinball FX VR Serves Up More Classic Williams Cabinets Today

Pinball FX VR receives three more official Williams tables with today’s Volume 9 DLC on Quest.

Passport Tokyo: Walkabout Mini Golf Path Crosses Capybaras & Neko Atsume Kitties

Relax with capybaras or putt with Neko Atsume cats in Passport Tokyo, available now in Walkabout Mini Golf.

Pico 4 Ultra Gets Enhanced Body Tracking With 5 Pico Trackers & Travel Mode

Pico 4 Ultra now has a Travel Mode, and now supports using 5 Pico Trackers for enhanced body tracking, with the extra 2 strapped to your forearms or thighs.

Echo Wars – Road Rage Blends Over-The-Top Arcade Shooting With VR Driving

Echo Wars – Road Rage mixes VR driving with arcade shooting next week on Quest and SteamVR Early Access.

Why Apple’s Next Vision Pro Could Finally Feel Human

The $3,500 Apple Vision Pro launched with stunning visuals and groundbreaking eye tracking, but one glaring omission: the kind of tactile control that makes VR feel natural. While competitors ship with hand controllers standard, Apple bet everything on gaze-and-pinch interactions. Now, patent filings and development reports suggest Apple might be reconsidering that philosophy—and it could transform how we experience spatial computing.
What you need to know:

Apple is exploring additional touch control methods for future Vision Pro models
Current gaze-and-pinch interaction works well for interface navigation but struggles with precise tasks
The 1.3-pound headset already supports PlayStation and Xbox controllers, but lacks VR-optimized 6DOF controls
Patent applications reveal Apple’s interest in enhanced facial interfaces and force-sensitive input systems

What’s wrong with looking and pinching?
Here’s the thing: Apple’s current interaction model is elegant in theory but frustrating…more

Why Your Eyes Aren’t Enough: Apple’s Next Vision Pro Breakthrough

The Vision Pro made headlines with its revolutionary eye-and-pinch interface, but here’s the thing: even Apple knows that looking and pinching isn’t the complete story. Recent patents and industry whispers suggest Apple may add more touch controls to future Vision Pro models—and it’s about time. While the current gaze-plus-pinch system works remarkably well, Apple’s engineers are discovering what many users already know: sometimes you need more than just your eyes and floating finger taps to get things done.
What you need to know: Apple’s exploring everything from finger-wearable devices to built-in touch sensors that could transform how we interact with mixed reality. The current Vision Pro already packs 12 cameras and 6 microphones alongside that impressive M2+R1 chip combo, but the input story is far from complete.
The limits of looking: why gaze-only gets tiring
Let’s be blunt—keeping your hands in front of your eyes for extended periods is exhausting. Real users quickly…more

The XR Inflection Point: Why 2026 Will Finally Deliver on AR’s Long-Awaited Promise

As someone fascinated by how breakthrough technologies emerge from the intersection of academic research and real-world application, I believe we’re witnessing something remarkable unfold in the XR industry. If you’re an innovation leader or tech strategist wondering when AI and immersive technology will finally deliver transformative workplace value, this conversation with Illumix founder & CEO […]