Next-Level VR: Meta’s Research Teams Target Visual Turing Test with New Headsets

Meta’s Reality Labs Research will debut two advanced VR prototypes – Tiramisu and Boba 3 – at SIGGRAPH 2025 in Vancouver, offering a glimpse into the next decade of immersive hardware. Developed by the Display Systems Research (DSR) and Optics, Photonics, and Light Systems (OPALS) teams, these headsets mark significant steps toward the “visual Turing […]

15 Ways To Boost Instagram Story Engagement [Infographic]

Some simple pointers to help in the IG Stories creation process.

Instagram Chief Dispels Engagement Myth, Says Using Edits Boosts Reach

Mosseri says that creators don’t need to engage with profiles in their niche to maximize engagement.

TikTok Launches Simplified Affiliate Program for Hotel Promotions

The program provides a simplified way for creators to earn money from hotel promotions.

X Makes Big Push on Text-To-Video Functionality, New AI Options

Elon’s hoping that X’s new vAI video generation options will spark a new wave of interest in the app.

Meta’s Quest Runtime Optimizer Helps Unity Developers Fix Performance Bottlenecks

Meta Quest Runtime Optimizer for Unity identifies performance bottlenecks and gives tips for fixing them, helping developers maximize frame rates.

BeamXR Live Lets You Stream To Twitch & YouTube From Quest Without A PC

BeamXR Live on Quest lets you stream to Twitch or YouTube without a PC, and the app is out now for free in early access.

Xtadium Now Available In The UK, Bringing 180° Wimbledon & Boxing Highlights

Immersive sports app Xtadium is now available in the UK, though its content is very different, focusing on highlights and BTS clips over livestreams.

McDonald’s Gets Official Meta Horizon Worlds & WebXR Experience

An official McDonald’s VR experience launches in Meta Horizon Worlds and on the web tomorrow.

The XR Week Peek (2025.08.11): Genie 3 shows a new way of doing 3D experiences, Meta adds new AI features to Horizon Worlds, and more!

This week, we did not have mindblowing XR-related news, but there are a few things that happened related to innovation and R&D that are worth a read. Let’s say that for sure, there has been much more to be excited about in AI thanks to the release of GPT-5… Top news of the week Genie 3 […]

The post The XR Week Peek (2025.08.11): Genie 3 shows a new way of doing 3D experiences, Meta adds new AI features to Horizon Worlds, and more! appeared first on The Ghost Howls.

One of the Best Single-player VR Games of 2025 is Heading to Quest 3 in November

Originally released on PSVR 2 and PC VR earlier this year, Arken Age is headed to Quest 3 and Quest 3S this November. This well-regarded title is one of the most immersive and engaging single-player games we’ve played this year, and the Quest port looks surprisingly good. Arken Age feels like a game made by developers that […]

The post One of the Best Single-player VR Games of 2025 is Heading to Quest 3 in November appeared first on Road to VR.

Veins, Vessels Fill Station Research Schedule after Crew Returns to Earth

Expedition 73, with its four newest crewmates, kicked off the week exploring how living in space affects the circulatory system and exercise. Meanwhile, the four crew members from NASA’s SpaceX Crew-10 mission are back on Earth and getting used to gravity after five months aboard the International Space Station.

Why Apple’s Vision Pro Finally Has the Content Library It Deserves

Picture this: you strap on your Apple Vision Pro, and for the first time since launch, there’s actually something new to watch that didn’t exist yesterday. Sound familiar? If you’ve been holding onto that $3,499 headset wondering when Apple would deliver on its content promises, the wait might finally be over.
Apple’s latest immersive video releases mark a turning point for the platform, with Submerged becoming the first scripted film captured in Apple Immersive Video. The growing catalog now includes everything from Metallica concerts to NBA All-Star coverage, suggesting Apple is finally serious about feeding its premium spatial computing device the content it needs to justify its existence.
What makes Apple Immersive Video actually different this time?
Let’s break down what Apple has been building while everyone complained about the lack of Netflix and YouTube apps. Apple Immersive Video delivers 180-degree stereoscopic video at 90 frames per second with approximately 5x more…more

NASA’s SpaceX Crew-10 Dragon Splashdown at 11:33 a.m. EDT

At 11:33 a.m. EDT, the SpaceX Dragon spacecraft, carrying NASA astronauts Anne McClain and Nichole Ayers, JAXA (Japan Aerospace Exploration Agency) astronaut Takuya Onishi, and Roscosmos cosmonaut Kirill Peskov splashed down off the coast of San Diego, California. This completes a stay in space of 148 days for the four-person crew. Teams aboard the recovery […]

NASA’s SpaceX Crew-10: SpaceX Dragon Completes Deorbit Burn

The SpaceX Dragon spacecraft carrying NASA astronauts Anne McClain and Nichole Ayers, JAXA (Japan Aerospace Exploration Agency) astronaut Takuya Onishi, and Roscosmos cosmonaut Kirill Peskov has completed its deorbit burn as expected ahead of splashdown in the Pacific Ocean off the coast of San Diego, California. Four minutes before splashdown, the drogue parachutes will deploy […]

NASA’s SpaceX Crew-10 Preparing for Splashdown

Live coverage is underway on NASA+, Amazon Prime, and more as NASA astronauts Anne McClain and Nichole Ayers, along with JAXA (Japan Aerospace Exploration Agency) astronaut Takuya Onishi and Roscosmos cosmonaut Kirill Peskov, are about an hour away from splashing down aboard their SpaceX Dragon spacecraft. Learn how to watch NASA content through a variety […]

Dragon Undocks, Crew-10 Departs Station for Earth Return

At 6:15 p.m. EDT, NASA astronauts Anne McClain and Nichole Ayers, along with JAXA (Japan Aerospace Exploration Agency) astronaut Takuya Onishi and Roscosmos cosmonaut Kirill Peskov undocked from the forward-facing port of International Space Station’s Harmony module aboard the SpaceX Dragon spacecraft. 

Weekly News Round-Up: Friday, August 8, 2025

What do you get when you combine the AI brains behind OpenAI, DeepMind, and Google Brain? According to Meta, a rather seismic shift in XR strategy. Zuck’s crew is forming what might be the most ambitious AI-XR coalition yet. Meanwhile, Rezzil is turning heads in sports VR, debuting the first-ever live football match stream in […]

Elon Outlines the Future of X Ads, Including AI Targeting, Ads in Grok Answers and More

The latest on how X is evolving its ad platform with AI.

Instagram Reiterates Location Sharing Is Optional

No, location sharing is not switched on by default on Instagram.

Pinterest Reaches 578M Users, Improves Revenue Intake in Q2

User growth in the U.S. seems to have stalled and is declining in Europe.

LinkedIn Scales Back Its Alternative News Feed Test

The test provides three feed options on LinkedIn. 

DaVinci Resolve Now Fully Supports Editing Apple Immersive Video

DaVinci Resolve on macOS now has full support for editing Apple Immersive Video, including grading it, adding VFX to it, and mixing spatial audio.

Beat Saber Was The Best-Selling PS VR2 Game In July, Despite Ending Support

Beat Saber was the best-selling PlayStation VR2 game in July, despite ending content updates for the headset.

Why Apple’s Next Headset Could Finally Make Spatial Computing Worth Your Time

The Apple Vision Pro launched with fanfare, premium materials, and a jaw-dropping $3,500 price tag that sent even the most devoted Apple fans scrolling past. But here’s the kicker: reports suggest Apple’s sequel headset could arrive as early as late 2025, targeting not just better specs but something more revolutionary—actual mainstream appeal. After shipping just 400,000 units in 2024 and watching customers return their headsets for weight complaints, Apple clearly had to rethink their entire approach to spatial computing.
Those disappointing sales figures weren’t just numbers—they forced Apple’s engineering teams to tackle the fundamental barriers preventing Vision Pro from becoming the breakthrough we all hoped for. The supply chain whispers emerging from Cupertino paint a picture of targeted solutions addressing the three biggest pain points that kept the original from succeeding.
What’s actually changing under the hood?
Apple’s engineering response centers on Apple’s upcoming…more